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EarthDawn SpellJammer
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Szöveges Kalandjáték/Szubrutinok

This is an automatically generated list of subroutines.

Adv

OpenableTrait

Parser

Thing

Actor (inherits Thing)

  • initialize
  • _actorAction
  • _isCarrying
  • _verGrab
  • _verDoTalk

BasicMe (inherits Actor)

  • initialize
  • _Preparse
  • _roomCheck
  • _moveInto
  • _actorAction
  • _travelTo

Container (inherits Thing)

  • initialize
  • _ldesc
  • _verIoPut
  • _ioPut

OpenableContainer (inherits OpenableTrait Container)

  • initialize
  • _contentsvisible
  • _ldesc
  • _verGrab
  • _doOpen

Daemon (inherits Thing)

  • initialize
  • Execute
  • GotoNode
  • Activate
  • Deactivate

Doorway (inherits OpenableTrait Thing)

  • initialize
  • _doOpen
  • _doClose
  • _doLock
  • _ldesc

Fuse (inherits Thing)

  • initialize
  • Execute

KeyItem (inherits Thing)

Room (inherits Thing)

  • initialize
  • _Preparse
  • _roomCheck
  • _roomAction
  • _enterRoom
  • _leaveRoom
  • _lookAround
  • _north
  • _south
  • _east
  • _west
  • _up
  • _down
  • _in
  • _out
  • _ne
  • _nw
  • _se
  • _sw
  • _noexit
  • _checkDoor

Conversation (inherits Room)

  • initialize
  • _startconversation
  • _endconversation
  • _gotonode
  • _Preparse

DarkRoom (inherits Room)

  • _islit
  • _roomCheck
  • _roomAction
  • _lookAround
  • _noexit

NestedRoom (inherits Room)

  • initialize
  • _checkReach
  • _islit
  • _lookAround
  • _roomAction

Verb

InventoryVerb (inherits Verb)

  • action

LookVerb (inherits Verb)

  • initialize
  • action
  • validDo

TravelVerb (inherits Verb)

  • initialize
  • action