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CMortalNetworkImpl Member List

This is the complete list of members for CMortalNetworkImpl, including all inherited members.

CMortalNetworkImpl()CMortalNetworkImpl
Create()CMortalNetwork [static]
GetGameParams()CMortalNetworkImpl [virtual]
GetGameTick()CMortalNetworkImpl [virtual]
GetHurryup()CMortalNetworkImpl [virtual]
GetKeystroke(int &a_riOutTime, int &a_riOutKey, bool &a_rbPressed)CMortalNetworkImpl [virtual]
GetLastError()CMortalNetworkImpl [virtual]
GetLatestGameData()CMortalNetworkImpl [virtual]
GetMsg()CMortalNetworkImpl [virtual]
GetRemoteFighter()CMortalNetworkImpl [virtual]
GetRemoteUsername()CMortalNetworkImpl [virtual]
GetWhoWon()CMortalNetworkImpl [virtual]
IsConnectionAlive()CMortalNetworkImpl [virtual]
IsGameOver()CMortalNetworkImpl [virtual]
IsMaster()CMortalNetworkImpl [virtual]
IsMsgAvailable()CMortalNetworkImpl [virtual]
IsRemoteFighterAvailable(FighterEnum a_enFighter)CMortalNetworkImpl [virtual]
IsRemoteSideReady()CMortalNetworkImpl [virtual]
IsRoundOver()CMortalNetworkImpl [virtual]
m_abKeystrokesCMortalNetworkImpl [protected]
m_acIncomingBufferCMortalNetworkImpl [protected]
m_aiAvailableRemoteFightersCMortalNetworkImpl [protected]
m_aiKeystrokesCMortalNetworkImpl [protected]
m_aiKeyTimesCMortalNetworkImpl [protected]
m_asMsgsCMortalNetworkImpl [protected]
m_bGameOverCMortalNetworkImpl [protected]
m_bMasterCMortalNetworkImpl [protected]
m_bNetworkAvailableCMortalNetworkImpl [protected]
m_bRemoteReadyCMortalNetworkImpl [protected]
m_bRoundOverCMortalNetworkImpl [protected]
m_bServerCMortalNetworkImpl [protected]
m_bSynchQueryResponseCMortalNetworkImpl [protected]
m_enRemoteFighterCMortalNetworkImpl [protected]
m_enStateCMortalNetworkImpl [protected]
m_iGameTickCMortalNetworkImpl [protected]
m_iHurryupCodeCMortalNetworkImpl [protected]
m_iIncomingBufferSizeCMortalNetworkImpl [protected]
m_iWhoWonCMortalNetworkImpl [protected]
m_oGameParamsCMortalNetworkImpl [protected]
m_poSocketCMortalNetworkImpl [protected]
m_poSocketSetCMortalNetworkImpl [protected]
m_sLastErrorCMortalNetworkImpl [protected]
m_sLatestGameDataCMortalNetworkImpl [protected]
m_sRemoteUserNameCMortalNetworkImpl [protected]
NS_CHARACTER_SELECTION enum valueCMortalNetworkImpl [protected]
NS_DISCONNECTED enum valueCMortalNetworkImpl [protected]
NS_IN_GAME enum valueCMortalNetworkImpl [protected]
ReceiveFighter(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveGameData(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveGameParams(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveGameTick(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveHurryup(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveKeystroke(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveMsg(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveReady(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveRemoteFighterAvailable(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveRemoteFighterQuery(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveRemoteUserName(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
ReceiveRoundOver(void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
SendFighter(FighterEnum a_enFighter)CMortalNetworkImpl [virtual]
SendGameData(const char *a_pcGameData)CMortalNetworkImpl [virtual]
SendGameParams(int a_iGameSpeed, int a_iGameTime, int a_iHitPoints, int a_iBackgroundNumber)CMortalNetworkImpl [virtual]
SendGameTick(int a_iGameTick)CMortalNetworkImpl [virtual]
SendHurryup(int a_iHurryUpCode)CMortalNetworkImpl [virtual]
SendKeystroke(int a_iTime, int a_iKey, bool a_bPressed)CMortalNetworkImpl [virtual]
SendMsg(const char *a_pcMsg)CMortalNetworkImpl [virtual]
SendRawData(char a_cID, const void *a_pData, int a_iLength)CMortalNetworkImpl [protected]
SendReady()CMortalNetworkImpl [virtual]
SendRoundOver(int a_iWhoWon, bool a_bGameOver)CMortalNetworkImpl [virtual]
Start(const char *a_pcServerName)CMortalNetworkImpl [virtual]
Stop()CMortalNetworkImpl [virtual]
SynchStartRound()CMortalNetworkImpl [virtual]
TNetworkState enum nameCMortalNetworkImpl [protected]
Update()CMortalNetworkImpl [virtual]
~CMortalNetworkImpl()CMortalNetworkImpl [virtual]