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SPlayerInfo Struct Reference
[Fighter selection]

PlayerInfo structure stores information about a PLAYER. More...

#include <PlayerSelect.h>

List of all members.

Public Attributes

FighterEnum m_enFighter
TintEnum m_enTint
std::string m_sFighterName
std::vector< FighterEnumm_aenTeam

Detailed Description

PlayerInfo structure stores information about a PLAYER.

In OpenMortal, the term PLAYER refers to one of the two guys playing the game, as opposed to FIGHTER, which refers to one of the many playable characters.

PlayerInfo stores: the player's selected fighter, the fighters tint and CRlePack.

Member Data Documentation

std::vector<FighterEnum> SPlayerInfo::m_aenTeam

FighterEnum SPlayerInfo::m_enFighter

TintEnum SPlayerInfo::m_enTint

CRlePack* SPlayerInfo::m_poPack

std::string SPlayerInfo::m_sFighterName

The documentation for this struct was generated from the following file: